Smart cards are flourishing within the payment cards market and are set to make a major impact in the market over the next five years with the increasing adoption of EMV within the industry. Penetration of smart and EMV payment cards is increase year on year and this trend is set to continue for the foreseeable future.
M&A Continues in 2011 - Broadcom and NetLogic Microsystems
Sep 12, 2011 12:00:00 AM / by Admin
Broadcom announced today that it will acquire network IC supplier NetLogic Microsystems, the $3.5 billion deal is expected to close 1H2012.
This is the latest in a long line of acquisitions that Broadcom has made in the last two years in order to expand its product portfolio and increase its total addressable market (TAM). In 2010 alone it acquired 5 companies: Teknovus Inc. (EPON chipsets and software), Innovision Research & Technology PLC (NFC), Percello Ltd. (femtocell SoCs), Beceem Communications Inc. (4G platform solutions) and Gigle Networks Inc. (home networking SoCs).
This has added valuable products to all three of its main target segments: Home, Infrastructure and Hand.
So how many acquisitions can we expect this year? At the last count it is 3, including NetLogic, Provigent Ltd. (ICs for microwave backhaul) and SC Square Ltd. (security software). Maybe it is time to strengthen its applications processor line?
More comment to follow ……..
Traditionally, most utilities in the US have deployed their smart gird projects using either RF (radio frequency) mesh or PLC (power line carrier) connectivity in the NAN (neighborhood area network), connecting clusters of meters to a local data concentrator, for backhaul to the utility’s head-end. TNMP (Texas-New Mexico Power Company), a subsidiary of PNM Resources and the fourth-largest electricity distribution company in the Texas, has chosen to deploy its smart grid using cellular network connectivity services from AT&T and a smart grid management platform from SmartSynch. ABI Research believes that when a complete picture of costs and benefits is formed, there is a strong argument for many utilities to use smart meters directly connected to the cellular network.
Efforts to develop broad, horizontal standards for the M2M market are gaining momentum. The most important activity is occurring within the context of the International Telecommunication Union’s (ITU) Global Standards Collaboration (GSC), which has established the “M2M Standardization Task Force” (MSTF) to coordinate the efforts of individual standards development organizations (SDOs). While most M2M applications are developed today in a highly customized fashion, and vertical-specific industry bodies are busy crafting standards for markets ranging from the smart grid to the auto industry, it will be broad horizontal standards that will be the major impetus to growth in the middle and later years of this decade.
Today, Qualcomm and IDT announced that Qualcomm had acquired two video related technologies (and design teams) from IDT – the company’s Hollywood Quality Video (HQV) and Frame Rate Conversion (FRC ) groups. These technologies are used to drive video displays of all types – as well as to convert relatively low quality (or bitrate) videos, including SD videos, to High Definition. We have commented before (including in our Set-Top Box SoC report) that Qualcomm’s acquisition of Atheros points them in a direction toward the connected home. This move for Qualcomm makes sense in many ways, including:
“So It Begins” – Netflix’s Journey Towards the Pay-TV Precipice
Sep 2, 2011 12:00:00 AM / by Admin
Despite Netflix’s recent decision to split the hybrid $9.99 plan into two discrete tiers (streaming only and DVD only, each priced at $7.99 per month), which was intended to generate additional revenue as a means to secure additional streaming content, it looks as if the service might lose content from Starz come February 28, 2012 when the current agreement expires. While the cessation of Starz content on the streaming service is not an absolute certainty (different arrangements might be reached between now and Feb 2012), Starz recently ended licensing negotiations with Netflix, having presumably reached an impasse on the value of said company’s content. Netflix’s stock naturally declined following the announcement, but is this just a quick reaction to bad news, or does this portend a more arduous future than the gilded road the company had seemingly been walking on?
Netflix is encountering many of the same roadblocks or hurdles faced by other streaming services before them and while the company’s large installed base insulated the company for a time, the realities of the video market are starting to come to light. Hulu stands as a prime example of the difficult negotiating process between streaming company and content owners when one considers the difficulties Hulu had negotiating for content with its stake holders. Others like Google TV arrived as a lame duck (in terms of content) after content holders largely refused to support the platform. It is clear the content owners are working diligently to maintain the premium image of their product and this commitment will ultimately force companies like Netflix to make a tough decision – either maintain a complementary status to the pay-TV operators or take the plunge and become a pay-TV operator itself.
While this might not reach the level of a “Virtual Multichannel Video Programming Distributor (VMVPD)” it will likely mean pricing similar (or equivalent) to a traditional pay-TV operator. In other words if consumers want the content they will pay for it one way or another – be it through a traditional MVPD or a service like Netflix. While Netflix continues to mention their customer base’s penchant for “older” content (in terms of streams served) it is foolish to assume this is a viable long term strategy.
Netflix has rather brilliantly spun changes to their service as fittingly appropriate to the behaviors of their customer base. The 28 day window delay for new content was brushed off by stating their customers’ proclivity for older content - a large portion of the content sent out to customers was older content. But the reality is many customers who selected newer releases often had to wait for said content to arrive and in the meantime received older movies from their queue instead. In addition new movies (that customers want to see) are not released every month, let alone weekly, so to get the value out of their monthly subscription fee many consumers also added older movies to their queue. To say customers prefer older movies to newer is not entirely accurate.
Now with Starz, Netflix was quick to point out that Starz only accounts for 8% of viewing, down from a peak of 20%, but again this fails to adequately address the real problem. The peak on Starz viewing likely occurred not too long after the initial deal was put in place and to discount 8% of viewing is foolhardy – Netflix does not add new content at a robust rate and the fact that subscribers were still watching Starz content at near 10% of the total volume suggests that consumers still felt it was valuable enough to revisit previously viewed shows/movies from the Starz library. Granted Netflix will likely take the funds earmarked for Starz and put it elsewhere, but securing another pool of Japanese Anime will only cater to a niche segment (yes I’m being facetious to some degree).
In the end Netflix will likely have to raise the monthly subscription rate in order to secure better content and while this could come at the cost of fewer subscribers this will nonetheless be a necessary move if the company wishes to continue as a significant player in the streaming video market. Netflix will have to lose the illusion that the size of their customer base (which could very well start declining) will force the video industry to move at its command or that customers will always be there – otherwise the company stands the risk of becoming the next Blockbuster Video.
IBC 2011 will be a conference about the Cloud. I’ve heard from multiple video vendors that their plans and offerings for the show will focus on cloud delivery of services.
Will pricing in the stratosphere for HTC's Jetstream tablet mean an early fizzle?
Sep 1, 2011 12:00:00 AM / by Admin
AT&T announced it will begin offering an LTE-enabled HTC media tablet this weekend to its US audience. The device, dubbed "HTC Jetstream", appears competitive in terms of its specifications - a dual-core processor, Android Honeycomb OS, and 10.1" display. Should everyone go out and buy one when it hits AT&T retail shelves this weekend? No, there are a few caveats to consider.
If you're considering this tablet because of its potential for high-speed LTE wireless networking on-the-go, remember that AT&T has yet to launch an LTE service in the US. Perhaps it will start soon, but will it be available where you live and intend to use the device? The media tablet also includes HSPA+ support (what AT&T and T-Mobile USA each call their "4G" networks) in areas where LTE isn't offered, so all is not lost if you choose to be the first to try the Jetstream.
Pricing for the Jetstream is clearly a move to recoup AT&T's investment in the LTE mobile broadband network though a lack of real-world performance messaging and "why HTC" is sorely missing in the operator's promotion. The device, when purchased with a 2-year service contract, comes in at $700. A comparable iPad 2 with 32GB ofstorage and an HSPA (AT&T) or EV-DO rev.A (Verizon Wireless) modem is $729 without any operator subsidy.
What is the right price for a media tablet? The average selling price in 2010 was under $500 in the US for the hardware (not discounting for any subsidies or incentives). We also know that media tablets fly off shelves for $99, though HP in this example was liquidating its webOS-based TouchPad. The sweet spot for media tablet pricing lays somewhere in between.
It sounds like a good device and jumping right to an LTE modem will offer some future-proofing for mobile broadband performance. The device price and thelack of an LTE network to connectnow suggest putting this media tablet on a wish list for the holidays rather than on a credit card today.
Lessson's to be learnt from Facebook for Mobile App Developers
Aug 24, 2011 12:00:00 AM / by Admin
Recently, Facebook announced that it has more than 750 million users worldwide. With such a staggering number of users, it’s hard to imagine that Facebook had only a little over 100 million users in 2008. Therefore, a study of the machinery that propelled Facebook to become the world’s no.1 social networking site can give good insights for mobile app developers.
The network effect exists only when the value of a network increases as the number of people using it increases. For the network effect to hold, getting big quick is important. Facebook got big fast by allowing the platform to be used free and constantly encouraging its users to invite their friends to join their platform through game invites. More users increased the activities exponentially and kept all other users constantly excited and attracted. Imagine Facebook with only a handful of users. It would not be as fun to use as there would be fewer videos and photos as well as fewer people commenting on posts. Another point: having a network effect in place increases switching costs and thwarts competition from getting established in the first place.
Positive feedback or positive user experience is a must to “win love” from users. This criteria focuses the app developers right back on fundamentals. At its base, an app must operate smoothly. Then, an app must look and feel good. And, finally, an app must be user friendly.
In other words, the app must have high switching costs. Facebook locks in its users through the network effect as well as by playing on each user’s fear of losing contact with friends, as well as the set of accumulated memories (funny or heartwarming posts, comments, and photos stored in Facebook, for example).
Users should feel that the app becomes more and more valuable over time. Essentially, users should discover more and more of the applications in their daily lives. Initially, Facebook was a platform where users could interact and have fun, but now, it has evolved into a personal assistant where a user can organize events and be reminded of events to attend.