Connectivity in VR: Mobile, Standalone, Tethered, Wi-Fi, Cellular Connectivity
The demand for wireless connectivity is continuously growing for freedom of movement and mobility features. In tethered VR headsets, hardware makers are trying to replace the cable connection between VR headset and PC or console. The development of Cloud VR applications will drive the demand for wireless connection in VR headsets. In this report, wireless connectivity forecast in standalone, tethered, and mobile VR devices are presented. Mobile connectivity forecast is broken down into 3G, 4G, and 5G connectivity. Wireless connectivity forecast is broken down into 60 GHz and other than 60 GHz connectivity.