This report provides a market update of select cloud content/services along with 2015 revenue market shares (online video and gaming). Online video and gaming were chosen for this update due to the ongoing changes within the market as consumers shift viewing and gaming habits to less traditional outlets. While pay TV subscriptions remain healthy, viewers continue to enlist more OTT sources for content and as more service operators and content holders push content through these channels this trend will be sustained. In the gaming market competitive gaming and mobile remain key target areas for publishers and developers, including M&A activity.
The report includes: