Augmented and Virtual Reality Head Mounted Displays and Inflection Points

  • 1. Augmented and Virtual Reality
  • 2. Head-mounted Displays
  • 3. Early Adopters: Consumer and Enterprise
  • 4. Mobile Augmented Reality
  • 5. Many Potential Verticals
  • 6. Early Adoption Verticals
  • 7. Enterprise AR in Action
  • 8. AR / VR + Gamers = A Good Fit
  • 9. AR / VR + Gamers = A Good Fit
  • 10. Inflection Points for AR / VR Adoption
  • 11. Head-mounted Display Revenues

Charts

  1. HMD Shipments by Device Type, World Markets, Forecast: 2014 to 2020
  2. ~1.7 Billion Gamers Worldwide
  3. Head-mounted Display Revenues
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Research Information

Price
Starting at USD 4500
Publish Date
4Q 2015
Code
PT-1602
Research Type
Technology Analysis Report
Pages
12