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Augmented Reality (AR) and Virtual Reality (VR) have been gathering steam in the electronics industry, both for consumer and enterprise markets. CES 2015 proved that not only interest, but also the ideas and technology supporting AR and VR, are either already available or on the horizon. This webinar will discuss the differences between AR and VR and the technologies, both in hardware and software, currently being used in the space. Likely use cases for AR and VR in their current forms and their possible future iterations will also be discussed, along with the possible consumer vs. enterprise adoption dynamic between AR and VR.