PC and Console Gaming

The PC and console market has long stood as the core of the gaming market, but the emergence and subsequent growth from mobile and social gaming has partly diminished this longstanding market position. Despite the continued growth in mobile gaming, the console and PC market is expected to hold over 60% of the market through 2020.

The current (8th) generation of consoles has established a solid foundation to build upon in the coming years. In addition, competitive multiplayer gaming is expected to play a larger role across all gaming platforms as the gaming population grows. This analysis describes the console and PC gaming markets, including the evolutions each segment is undergoing as the industry shifts to changing consumer behavior.   

  • 1. CONSOLE AND PC GAMING SOFTWARE MARKET
    • 1.1. Console Market Platform Positioning
      • 1.1.1. Nintendo
      • 1.1.2. Microsoft
      • 1.1.3. Sony
      • 1.1.4. Console Gaming
    • 1.2. PC Gaming Software Market Segments
      • 1.2.1. Online Gaming
      • 1.2.2. South Korea and China
      • 1.2.3. Blending of PC and Mobile Markets
  • 2. IMPACT ON VIDEO AND ENTERTAINMENT
    • 2.1. Online Video
    • 2.2. Fantasy eSports???a Real Thing
  • 3. TRIED AND TRUE STILL WORK???WITH SOME CHANGES

Tables

  1. Total Software and Online Gaming Revenue by Platform, World Market: Forecasts: 2014 to 2020
  2. Total Software and Online Gaming Revenue by Region, World Market, Forecasts: 2014 to 2020
  3. Console Software Revenue, World Market, Forecasts: 2014 to 2020
  4. PC Game Market Revenue - Software and Online Gaming, World Market, Forecasts: 2014 to 2020

Charts

  1. First Three Years in the Market by Console Generation (Microsoft, Nintendo, and / or Sony), World Market, Cumulative Shipments
  2. Cumulative Game Console Shipments by Console Generation, World Market Cumulative Shipments through 2019
  3. World of Warcraft Subscribers, World Market, 2005 to 2014
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Research Information

Price
Starting at USD 4500
Publish Date
1Q 2015
Code
AN-1789
Research Type
Application Analysis Report
Pages
16