Video, OTT, AR & VR covers the rapid transition of video consumption devices, services, business models, and technologies toward multiscreen, IP, on-demand, and unmanaged delivery, as well as the rise of augmented and virtual reality (AR and VR) platforms in the enterprise and consumer sectors. Technology research includes service-provider and retail devices, technology transitions, network and software technologies, content protection, and operator business models. AR and VR addresses the rapid rise of new head-mounted display categories including tethered, mobile-reliant headsets, and standalone smart glasses, analysis of use cases driving adoption, assessments of technology platforms, and content expectations.
This competitive analysis evaluates the home networking market with an emphasis on no-new wire technologies (G.hn, HomePlug, HomePNA, MoCA). The report is divided into two principle parts: a market share analysis and vendor matrix. Market shares, based on total nodes shipped (all technologies), considered the last complete calendar year (2011). The vendor matrix evaluated the companies across two general categories, Innovation and Implementation. Five companies were evaluated: Broadcom, Entropic, MStar Semiconductor, Qualcomm Atheros, and Sigma Designs.