INDEX

Gesture Recognition Technologies and Vision Based Solutions

Gesture recognition technology has been in use for decades. Predominantly, the technology has been used in motion and touch based models, however, in the last few years several consumer companies have begun adopting vision based models. The primary tracking technologies used for gesture recognition are camera, infrared, and ultrasound. Each tracking technique offers different benefits and limitations. ABI Research presents a clear overview of gesture recognition for mobile devices. This includes a summary of the strengths and weaknesses for each detection method. Additionally, gesture recognition penetration levels are presented within each key mobile device type with the key trends driving adoption. Finally, a Competitive Assessment is also provided for the key players in the gesture recognition space.

Table of Contents

  • 1. GESTURE RECOGNITION
    • 1.1. Vision Based
    • 1.2. Detection Technologies
      • 1.2.1. Camera Tracking
      • 1.2.2. Infrared Tracking
      • 1.2.3. Ultrasound Tracking
  • 2. TRENDS AND FORECASTS
    • 2.1. Smartphones
    • 2.2. Media Tablets
    • 2.3. Portable Media Players
    • 2.4. Portable Games Players
    • 2.5. Game Consoles
    • 2.6. Overall Growth
  • 3. VISION-BASED GESTURE RECOGNITION VENDORS
    • 3.1. Selected Gesture Recognition Vendors
    • 3.2. Chipset Vendors
      • 3.2.1. ARM
      • 3.2.2. Intel
      • 3.2.3. Nvidia
      • 3.2.4. Qualcomm
    • 3.3. Software Vendors
      • 3.3.1. Elliptic Labs
      • 3.3.2. eyeSight
      • 3.3.3. Omron
      • 3.3.4. SoftKinetic

Tables

  1. Gesture Recognition - Devices and Interaction Distances, Situations and Applications
  2. Penetration of Gesture Recognition Technology by Key Devices, World Market: 2012-2017

Charts

  1. Penetration of Gesture Recognition Technology in Smartphones, World Market: 2012-2017
  2. Penetration of Gesture Recognition Technology in Media Tablets, World Market: 2012-2017
  3. Penetration of Gesture Recognition Technology in Portable Media Players, World Market: 2012-2017
  4. Penetration of Gesture Recognition Technology in Portable Game Players, World Market: 2012-2017
  5. Penetration of Gesture Recognition Technology in Game Consoles, World Market: 2012-2017