Video, OTT, AR & VR covers the rapid transition of video consumption devices, services, business models, and technologies toward multiscreen, IP, on-demand, and unmanaged delivery, as well as the rise of augmented and virtual reality (AR and VR) platforms in the enterprise and consumer sectors. Technology research includes service-provider and retail devices, technology transitions, network and software technologies, content protection, and operator business models. AR and VR addresses the rapid rise of new head-mounted display categories including tethered, mobile-reliant headsets, and standalone smart glasses, analysis of use cases driving adoption, assessments of technology platforms, and content expectations.
Last week, “Near Field Communications World” wrote an interesting piece based on a session at Google I/O called “How To NFC.” The session might have sparked the biggest NFC mobile payment news of 2011. According to Google NFC team members Nick Pelly and Jeff Hamilton, the Android Gingerbread release does supply third party APIs to NFC capabilities, but it does not support NFC APIs for card emulation (mobile payments). Furthermore, the next release for Android (“Ice Cream Sandwich”) that will launch most likely at the end of 2011 will also not support NFC APIs for mobile payments.