Gesture Recognition Enabled Mobile Devices

Gestures are ingrained in human communication and it is virtually impossible to communicate with someone without moving your hands or gesticulating with your fingers while in conversation. Gesture recognition technology adds another dimension to our interactions with machines, devices, or computers. It is projected that over 600 million smartphones will be shipped with vision-based gesture recognition features in 2017.

Camera-based tracking for gesture recognition has actually been in use for some time. Leading game consoles Microsoft Xbox and Sony PlayStation both have gesture recognition equipment - Kinect and PlayStation Eye respectively. These devices are in their seventh and eighth generation. Several challenges remain for gesture recognition technology for mobile devices, including effectiveness of the technology in adverse light conditions, variations in the background, and high power consumption. However, it is believed these problems can be overcome with different tracking solutions and new technologies.

Currently, only a small number of the smartphones shipped have gesture recognition. Pantech, a Korean smartphone OEM, began selling its Vega LTE handset in Korea during November, 2011, with gesture recognition technology using camera-based tracking.
Finally, in our latest gesture recognition report we estimate that 27 million mobile devices shipped in 2012 will have gesture recognition technology. Currently, the only large volume device type being shipped using gesture recognition technology is the game console. By 2014, we expect to see mass adoption of the technology in the market, driven by personal mobile devices - smartphones and media tablets.