- Internet of Everything
- Mobile Devices
- Cloud & Mobile Applications
- Enterprise Cloud Services & Devices
- OTT & Multiscreen Video
- Connected Home
- Connected Vehicles & ITS
- Location Technology
- Cyber Security
- ID, Smart Cards & Security
- Teardowns & IP
- Connectivity Technologies & Semiconductors
- Mobile Device Semiconductors
- RF Power Semiconductors
- Radio Access Networks & Backhaul
- Telco Software, Optimization & Monetization
- HetNets, Small Cells & Femto
- Mobile Carrier Benchmarks & Strategies
- Global Subscribers & Indicators
Product Information
Related Service
Related Research
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Location Enabled Services
Market Data
-
Carrier Location Information Services 2.0
Research Analysis
-
Personal Location Devices and Applications Market
GPS Tracking for Family, Lone Worker, Elderly/Health, Pets, and Others
Research Report
-
Location Analytics and Privacy
The Impact of Privacy on LBS, Location Analytics, and Advertising
Research Report
-
Telematics Smartphone Applications
Safety, Monitoring, Tracking, Diagnostics, Remote Control, and Infotainment Software
Research Report
Location Applications for Tablets, eReaders, Digital Cameras & Handheld Gaming
Business Models Analysis
The location-based services market has been one of the major location successes of the past 3 years, with ABI Research forecasting the total smartphone market to break US$4 Billion in 2012. However, opportunities are now emerging to extend the reach of LBS into other portable device categories.
The growing threat of smartphones on the digital camera and gaming handheld markets, coupled with the emergence of the new tablet and eReader device categories, has created a new opportunity for location technologies and services. The question remains if LBS has a place on these devices and what types of applications will be successful.
This report considers key drivers and inhibitors for each device market, forecasting the penetration of location technologies (GPS, Wi-Fi, cellular) as well as the unique mapping and location based services that will emerge.
Table of Contents
- 1. EXECUTIVE SUMMARY
- 1.1. Top Level Findings
- 1.2. Recommendations to Camera Vendors
- 1.3. Recommendations for Tablet/eReader Vendors
- 1.4. Recommendations for Portable Game Vendors
- 1.5. Recommendations of LBS Providers
- 1.6. Recommendations for Location-based Gaming Developers
- 1.7. Recommendations to GPS IC Vendors
- 1.8. Recommendations to Map Providers
- 2. DRIVERS AND INHIBITORS
- 2.1. Market Inhibitors
- 2.2. What Has Changed
- 3. MARKET FORECASTS
- 3.1. Gaming
- 3.1.1. Location Penetration
- 3.1.2. Location-based Gaming
- 3.1.3. Fundamental Issues with Location-based Gaming
- 3.1.4. Smartphone Location-based Gaming Success Stories
- 3.1.5. How to Make Location-based Gaming a Success
- 3.1.6. Location-based Gaming
- 3.1.7. Open Smartphone OS Platforms
- 3.1.8. Long Term Future
- 3.2. eReaders
- 3.2.1. Location Penetration
- 3.2.2. Open Smartphone OS Platforms
- 3.2.3. Location-based Services and Ecosystem
- 3.2.4. Long Term Future
- 3.3. Tablets
- 3.3.1. Location Penetration
- 3.3.2. Location-based Services
- 3.3.3. Long Term Future
- 3.4. Digital Cameras
- 3.4.1. Location Penetration
- 3.4.2. Location-based Services
- 3.4.3. Open Smartphone OS Platforms
- 3.4.4. Cellular Connected Devices
- 3.4.5. OS Compromise
- 3.4.6. Long Term Future
- 3.1. Gaming
Tables
- GPS-enabled Tablets and eBooks, World Market, 2012
- GPS-enabled Cameras, World Market, 2012
Charts
- Gaming LBS Downloads , World Market, Forecast: 2011 to 2017
- eBooks LBS Downloads , World Market, Forecast: 2011 to 2017
- Tablet LBS Downloads, World Market, Forecast: 2011 to 2017
- Camera LBS Downloads , World Market, Forecast: 2011 to 2017
