Portable Audio, Video and Game Market Evolution
Present Landscape and Future Opportunities for Content Owners, Service Providers and Vendors
This report examines the worldwide market in portable audio, video and game console devices, with a particular focus on network compatible technologies, online service providers and portable device accessories. It discusses the technologies involved, the driving forces and the competitive business environment. Shipments, ASPs, and revenue are forecast for portable mp3 players, portable media centers, DVD players and portable game players. Forecasts are also provided for subscribers and pay-per-use downloads for music and video online service providers. The study focuses on market performance for each major device type during the 2003-2010 period.
What Questions Does This Report Answer?
- How will networking capabilities influence portable devices?
- When will the Portable Media Center market pick up?
- What needs to be done to build next generation multimedia vending machines?
- Will portable devices ever break the tie with computers?
- Will portable video players ever overtake portable audio players in shipments?
- How big is the portable accessories market?
- How do online music and video providers affect the portable industry?
Who Needs This Report?
- Portable Audio Vendors
- Portable Video Vendors
- Portable Game Console Vendors
- IC and Semiconductor vendors
- Leading Retail, Restaurant and Service Brands
- Financial Institutions
- Content Aggregators
- Network Equipment and IC Vendors
- Video and Audio Content Service providers
- DRM and Authentication Software vendors
