Video Game Hardware, Software and Services

Online and Mobile Gaming Drives Console, Portable and PC Gaming Devices

The video game market is entering an unprecedented time of change. The console market is seeing a new generation of hardware. Online gaming is becoming the key mechanism for gameplay and delivery to the game-playing community. Mobile and handheld gaming/media platforms are expanding the market, and ABI Research sees the overall game hardware, software and services market growing to $66 billion by 2011.

This study examines all hardware platforms (console, handheld, PC), software markets (console, handheld, PC, mobile and online) and the online services gaming markets for each hardware category. Online gaming models are examined in depth, including the PC casual and MMO, console and handheld online gaming services, and the growth in overall gaming content and advertising markets. Quantitative forecasts are given for each hardware, software and services market across each gaming platform type from 2002-2011.

What Questions Does This Report Answer?

  • How will online services change the face of gaming over the next five years?
  • Will PC gaming be saved by online gaming, in particular the MMO gaming market?
  • Which vendor will dominate the next generation of gaming consoles?
  • Will Microsoft launch a handheld gaming platform?
  • How will the video game software market change with the arrival of online video game delivery?
  • How big will the video game advertising market be?
  • When will the new console generation, beyond the class of 2005-06, emerge?

Who Needs This Report?

  • Video game hardware vendors
  • Gaming silicon providers
  • Game software providers
  • Consumer electronics vendors
  • Broadband service providers
  • Media and content providers interested on the impact of gaming on their markets
  • Investment and financial analysts
  • Mobile operators interested in video game markets