Smartphone and OS Markets

Critical Considerations for Handset Manufacturers, OS Vendors, Mobile Operators, Semiconductor Vendors, and Application Developers



The smartphone segment is witnessing the fastest growth in the handset market. Handset vendors are coming out with new smartphones every three to six months, and many handset start-ups enter the market with smartphones offering higher margins, allowing new companies to become profitable sooner. The operating system in handsets is the focus of attention. High saturation in developed markets means that carriers can no longer compete on price and tariff alone to capture new subscribers. Carriers need to differentiate themselves at all levels (handsets, services, and user interface) to achieve growth and protect their own subscriber bases. Additionally, generating higher data revenues is critical as carriers cannot continue to grow their businesses on voice services alone. Therefore, the OS is becoming increasingly important as devices need to evolve to support more complex service offerings from carriers. This study provides a thorough overview of the smartphone market, concentrating on key developments in both device feature set expansion and the evolving software landscape. The report covers important topics including specific features and technologies that enhance the user interface, in addition to the encroachment of open source software into the smartphone domain.


What Does This Report Answer?
  • What are the key drivers, barriers, and latest trends influencing the smartphone market?
  • What are the high-level business and technology issues and critical considerations for addressing the smartphone market?
  • What can handset vendors, OS vendors and mobile operators do to increase smartphone adoption?
  • How are silicon vendors and application developers influencing the smartphone market?
  • What are some current and future feature sets of smartphones?
  • What recent developments in smartphone hardware components have occurred?
  • What is the impact of handset royalties on the smartphone market?
  • Why is there increasing interest in smartphone operating systems?
  • What does a SWOT analysis of all major smartphone operating systems reveal?
  • Who are the key industry players and what are their initiatives for the smartphone market?
  • What are the detailed forecasts for smartphones and the smartphone OS market to 2013?
Who Needs This Report?
  • Cellular handset vendors
  • Smartphone vendors
  • ODMs and OEMs
  • Cellular operators
  • MVNOs
  • Cellular semiconductor vendors
  • Wireless connectivity semiconductor vendors
  • Smartphone operating system vendors
  • Smartphone and PDA software vendors
  • Content service providers
  • Application developers
  • Media companies and content providers
  • Financial institutions involved with mobile communications
  • Venture capitalists and other investors


Section 1.
EXECUTIVE SUMMARY
1.1 Market Drivers and Barriers
1.2 High-Level Business and Technology Issues
1.3 Critical Considerations
1.4 Key Market Forecasts
1.5 Key Takeaways for Handset Vendors
1.6 Key Takeaways for OS Vendors
1.7 Key Takeaways for Mobile Operators

Section 2.
STRATEGIC OVERVIEW
2.1 Introduction to Smartphones
2.1.1 Defining a Smartphone
2.1.1.1 Smartphone Definitions That Do Not Work
2.1.1.2 ABI Research’s Definition of a Smartphone
2.1.1.3 Difference between Smartphones and Enhanced Phones
2.1.1.4 Is Apple’s iPhone a Smartphone?
2.2 The Current Smartphone Market
2.2.1 Enterprise Market Dynamics
2.2.1.1 Productivity
2.2.1.2 Customization
2.2.1.3 Personalization
2.2.2 Consumer Market Dynamics
2.2.2.1 Productivity
2.2.2.2 Entertainment
2.2.2.3 Personalization
2.3 The Future of Smartphones
2.3.1 Quest for the All-In-One Device

Section 3.
SMARTPHONE MARKET DRIVERS AND BARRIERS
3.1 What Are the Factors Driving Demand for Smartphones?
3.1.1 Competitive Environment
3.1.1.1 More Carriers Pushing Smartphones
3.1.1.2 3G Networks Rollout
3.1.2 The Presence of Mobile Internet Devices
3.1.3 The Move to Full Browser Support
3.1.4 Smartphone as a Data Capture Device
3.1.5 Better Software, Open Operating Systems
3.1.6 Services
3.1.6.1 Push E-mail
3.1.6.2 Entertainment: Audio, Video, and Rich Media Content Delivery
3.1.6.3 Messaging and Social Networking
3.1.6.4 Location-Based Services
3.1.6.5 Wi-Fi and VoIP
3.1.7 Microprocessor Vendors Catering to Handsets
3.1.8 Wireless Semiconductor Vendors Catering to Handsets
3.2 Barriers to Smartphones Adoption
3.2.1 Consumer Unawareness
3.2.2 Cost of Handset
3.2.3 Size
3.2.4 Technological Limitations
3.2.4.1 Screen Size
3.2.4.2 Battery Life
3.2.4.3 Processing Power and Software Limitations
3.2.5 Cellular Operators Fear for Open Devices
3.2.6 Enhanced Feature Phones
3.2.7 Use of Multiple Devices
3.2.8 Price-Performance Trade-offs
3.3 Critical Considerations
3.3.1 Semiconductor Requirements for Smartphone Market
3.3.2 Subsidization
3.3.3 User Interface
3.3.4 Touchscreens
3.3.5 Haptics
3.3.6 MEMS Accelerometers
3.3.6.1 Motion Sensing
3.3.6.1.1 Situational Awareness
3.3.6.1.2 Digital Camera Applications
3.3.6.1.3 Exercise and Health Monitoring
3.3.6.1.4 Alarms
3.3.6.2 Tilt Sensing
3.3.6.2.1 User Interface
3.3.6.2.2 Gaming
3.3.6.2.3 GPS Compensation
3.3.6.2.4 Digital Camera Applications
3.3.6.3 Proximity or Shock Sensing
3.3.6.3.1 Shock Detection for Micro-drive Protection
3.3.6.3.2 Tap Detection
3.3.6.4 MEMS Accelerometer Market Devices
3.3.6.5 MEMS Accelerometers in Smartphones
3.3.7 Device Security (versus Openness)
3.3.8 Device Complexity

Section 4.
SMARTPHONE FEATURES
4.1 Essential Features
4.1.1 Commercial Operating System
4.1.2 Larger Color Display
4.1.3 Advanced Input Interface
4.1.3.1 Keyboard
4.1.3.2 Pen-Based User Interface and Touchscreen
4.1.3.3 Voice-Driven User Interface
4.2 Impact of Apple’s iPhone on the Smartphone Market
4.2.1 Growing Demand for Handsets with Touchscreen
4.2.2 Growing Emphasis on Handset UI
4.2.3 Operator Handset Vendor Relationships
4.3 All-In-One Smartphones
4.3.1 More Functionality
4.3.2 E-mail-Based Smartphones
4.3.3 Camera-Based Smartphones
4.3.4 Audio/Music based Smartphones
4.3.5 Navigation and LBS-Based Smartphones
4.4 Enterprise Smartphone Devices
4.5 Smartphone Hardware Components
4.5.1 Processor
4.5.2 Storage
4.5.3 Battery
4.5.4 Digital Camera Module
4.5.5 Screen
4.5.6 Keyboard

Section 5.
SMARTPHONE OS TECHNOLOGY OVERVIEW
5.1 Definition: What Is an OS?
5.2 Historical Condition of OS in the Handset
5.3 Why so Much Interest in OS Now?
5.4 OS Key Considerations
5.5 Smartphone OS Choices
5.6 Symbian
5.6.1 Origins
5.6.2 SWOT
5.6.2.1 Strengths
5.6.2.1.1 Designed for the Handset: Resource Use
5.6.2.1.2 Maturity
5.6.2.1.3 Security
5.6.2.1.4 Symbian Signed
5.6.2.1.5 Independent Software Vendor Ecosystem
5.6.2.1.6 OEM Support
5.6.2.1.7 UI Abstraction Layer
5.6.2.2 Weaknesses
5.6.2.2.1 Single Vendor Platform
5.6.2.2.2 Closed Source Code
5.6.2.2.3 Lack of US Market Presence
5.6.2.2.4 Programmer Familiarity
5.6.2.2.5 License Fees
5.6.2.2.6 Total Cost of Ownership
5.6.2.2.7 OEM Connections
5.6.2.2.8 The Ability to Scale Up in Form Factors
5.6.2.3 Opportunities
5.6.2.4 Threats
5.6.3 Conclusion
5.7 Windows Mobile
5.7.1 Origins
5.7.2 SWOT
5.7.2.1 Strengths
5.7.2.1.1 Synergy with Windows Desktop and Server APIs and Applications
5.7.2.1.2 Out-of-the-Box Complete Solution
5.7.2.1.3 Brand Recognition
5.7.2.1.4 Carrier RFI Activity
5.7.2.1.5 No Ties to Handset OEMs
5.7.2.1.6 User Familiarity
5.7.2.1.7 Counterthrust to Symbian
5.7.2.1.8 Flexibility
5.7.2.2 Weaknesses
5.7.2.2.1 Not Tailored to the Phone
5.7.2.2.2 Number of APIs
5.7.2.2.3 Closed Source Code
5.7.2.2.4 Expensive Royalties
5.7.2.2.5 Weight of Legacy Code
5.7.2.2.6 Lack of UI Customization
5.7.2.2.7 Microsoft’s Intentions
5.7.2.3 Opportunities
5.7.2.4 Threats
5.7.3 Conclusion
5.8 Garnet (Palm OS)
5.8.1 Origins
5.8.2 SWOT
5.8.2.1 Strengths
5.8.2.1.1 Broad Developer Community
5.8.2.1.2 Large Number of COTS Applications
5.8.2.1.3 Maturity
5.8.2.1.4 Support of Desktop Microsoft File Formats
5.8.2.1.5 Carrier Support
5.8.2.2 Weaknesses
5.8.2.2.1 Networking
5.8.2.2.2 Poor Concurrency
5.8.2.2.3 Programming Model
5.8.2.2.4 Ownership
5.8.2.2.5 Losing Share of Number-One Customer
5.8.2.2.6 Limited UI Customization
5.8.2.3 Opportunities
5.8.2.4 Threats
5.8.3 Conclusion
5.9 Linux
5.9.1 Origins
5.9.2 SWOT
5.9.2.1 Strengths
5.9.2.1.1 Brand Neutrality
5.9.2.1.2 Software BOM
5.9.2.1.3 Shared APIs
5.9.2.1.4 Global Ecosystem and Strategic Partnership
5.9.2.1.5 Flexible Stack Options
5.9.2.1.6 Developer Talent
5.9.2.1.7 OEM and Silicon Vendor Support
5.9.2.1.8 Multiple Organizations Focused on Development
5.9.2.1.9 GUI Support
5.9.2.1.10 Single Processor Support
5.9.2.1.11 Solidification of Framework Options
5.9.2.1.12 Monetization Can Be Achieved
5.9.2.1.13 Onus on Pre-integration
5.9.2.1.14 Routes to Market
5.9.2.2 Weaknesses
5.9.2.2.1 Open Source and Ownership
5.9.2.2.2 Non-Standardized APIs
5.9.2.2.3 Fragmentation
5.9.2.2.4 Large Memory and Processor Footprint
5.9.2.2.5 Cost of Development
5.9.2.2.6 Lack of Mobile Specific Development Tools
5.9.2.2.7 Nokia’s Purchase of Trolltech
5.9.2.2.8 Time to Develop a Framework
5.9.2.3 Opportunities
5.9.2.4 Threats
5.9.3 Conclusion
5.10 Java
5.10.1 Origins
5.10.2 SWOT
5.10.2.1 Strengths
5.10.2.2 Weaknesses
5.10.2.2.1 Lack of Commercial OS
5.10.2.2.2 Profiles
5.10.2.2.3 Application UI
5.10.2.2.4 Single Vendor Environment
5.10.2.3 Opportunities
5.10.2.4 Threats
5.10.3 Conclusion
5.11 RIM and OS X

Section 6.
KEY SMARTPHONE VENDORS
6.1 Research in Motion
6.2 Motorola
6.3 Nokia
6.4 Palm
6.5 HTC
6.6 Sony Ericsson
6.7 Samsung
6.8 Hewlett-Packard
6.9 Apple

Section 7.
DEVICE MARKET FORECASTS
7.1 Forecast Methodology
7.1.1 Defining a Smartphone
7.1.2 Analyzing Global Handset Shipments Trends
7.1.3 Forecasting the Smartphone Market
7.1.4 The New Product Diffusion Model
7.1.5 Deriving the Growth Coefficients
7.1.6 The New Product Conundrum
7.1.7 Using Analogical Products as a Base-line
7.2 Key Forecast Assumptions
7.3 Smartphone Shipments, Revenue, and Wholesale ASPs
7.3.1 Western Europe
7.3.2 Eastern Europe
7.3.3 Asia-Pacific
7.3.4 North America
7.3.5 Latin America
7.3.6 Middle East and Africa
7.4 Smartphone Forecast by Technology
7.4.1 Smartphone Forecast by Average Retail and Subsidized Prices
7.5 Smartphone Forecasts by Wireless Connectivity Technologies
7.6 Smartphones with Touchscreens
7.7 Smartphone Vendor Market Share

Section 8.
OS MARKET FORECASTS
8.1 Introduction
8.2 Methodology
8.3 Device Shipments by OS
8.3.1 Symbian
8.3.2 Windows Mobile
8.3.3 Palm OS /ACCESS
8.3.4 RIM
8.3.5 Linux
8.4 OS Market Shares By Region

Section 9.
COMPANY DIRECTORY

Section 10.
ACRONYMS
SCOPE OF STUDY
SOURCES AND METHODOLOGY
NOTES

Tables
  • Smartphone Shipments by Region, World Market: 2005 to 2013
  • Smartphone Revenue by Region, World Market: 2005 to 2013
  • Smartphone Shipments by Operating System, World Market: 2005 to 2013
  • Handset Shipments by Value Segment, World Market: 2005 to 2013
  • Handset ASP by Value Segment, World Market: 2005 to 2013
  • Handset Shipments by Region, World Market: 2005 to 2013
  • Handset Shipments by Technology, World Market: 2005 to 2013
  • Smartphone Market Shipments, World Market: 2005 to 2013
  • Smartphone Market Revenues, World Market: 2005 to 2013
  • Wholesale ASP of Smartphones, World Market: 2005 to 2013
  • Smartphone Market Shipments, Western Europe: 2005 to 2013
  • Smartphone Market Revenues, Western Europe: 2005 to 2013
  • Smartphone Market Shipments, Eastern Europe: 2005 to 2013
  • Smartphone Market Revenues, Eastern Europe: 2005 to 2013
  • Smartphone Market Shipments, Asia-Pacific: 2005 to 2013
  • Smartphone Market Revenues, Asia-Pacific: 2005 to 2013
  • Smartphone Market Shipments, North America: 2005 to 2013
  • Smartphone Market Revenues, North America: 2005 to 2013
  • Smartphone Market Shipments, Latin America: 2005 to 2013
  • Smartphone Market Revenues, Latin America: 2005 to 2013
  • Smartphone Market Shipments, Middle East & Africa: 2005 to 2013
  • Smartphone Market Revenues, Middle East & Africa: 2005 to 2013
  • Smartphone Shipments by Technology, World Market: 2005 to 2013
  • Smartphone Revenue by Technology, World Market: 2005 to 2013
  • Smartphone Average Retail and Subsidised Prices, World Market: 2005 to 2013
  • Smartphone Shipments by Wireless Connectivity Technologies, World Market: 2005 to 2013
  • Smartphone Revenues by Wireless Connectivity Technologies, World Market: 2005 to 2013
  • Smartphones with Touchscreens, Shipments, World Market: 2005 to 2013
  • Smartphones with Touchscreens, Revenues, World Market: 2005 to 2013
  • Smartphone Shipments by Operating System, World Market: 2005 to 2013
  • EMEA Smartphone OS Shares, 2007
  • Asia-Pacific Smartphone OS Shares, 2007
  • North American Smartphones OS Shares, 2007
  • Rest of World Smartphones OS Shares, 2007
Charts
  • Smartphone Average Retail and Subsidised Prices, World Market: 2005 to 2013
  • Smartphone ASP Comparison, World Market: 2005 to 2013
  • Penetration of Key Features in Smartphones, World Market: 2007
  • Smartphone Shipments by Region Breakdown, 2007
  • Smartphone Shipments as a Percentage of Total Handset Shipments, World Market: 2005 to 2013
  • Smartphone ASP and Overall Handset ASP, World Market: 2005 to 2013
  • Smartphone ASP Comparison, World Market: 2005 to 2013
  • Penetration of Touchscreen in Smartphones, World Market: 2005 to 2013
  • Smartphone Market Share by Vendor, World Market: 2007
Figures
  • Symbian OS Platform Configuration
  • Symbian UI Architecture
  • Diffusion Model
  • New Product Diffusion Profile (Net Adoptions)
Report Code: RR-SPH

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Number of Pages: 115
Number of Tables, Charts and Figures: 47
Deliverable Formats:
Price: Login
Release Date: 1Q 2008


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